ECO D03 · Best studied as White
Queen's Pawn Game: Torre Attack
- Solid
- Central
- Flexible
What is the Queen's Pawn Game: Torre Attack?
The Torre Attack is a solid and flexible system where White avoids the heavy theory of the Queen's Gambit by developing the dark-squared bishop early to g5.
1. d4 d5 2. Nf3 Nf6 3. Bg5
The lesson
Play through the Queen's Pawn Game: Torre Attack, move by move
Scroll the moves and watch the board follow along. Every move comes with the idea behind it.
1. d4 d5 2. Nf3 Nf6 3. Bg5
Before the first move
The Torre Attack is a solid and flexible system where White avoids the heavy theory of the Queen's Gambit by developing the dark-squared bishop early to g5. Both sides aim for central control, with White often building a sturdy pawn triangle and Black seeking to challenge the center with moves like c5 or e6.
1. d4White · your move
Push your pawn to d4. This move claims central space and opens lines for your queen and dark-squared bishop, establishing a strong foundation for your opening setup.
1... d5Black
Black replies with d5, the most direct way to challenge White's space. While common, Black sometimes tries the Horwitz Defense with e6 or the more unusual Australian Defense with Na6, but d5 remains the gold standard for central stability.
Other paths here: Na6 (Australian Defense) · g5 (Borg Defense: Borg Gambit) · b6 (English Defense) · e5 (Englund Gambit)
2. Nf3White · your move
Develop your knight to f3. This is a flexible developing move that guards the d4 pawn and prepares for kingside castling while keeping your options open for several different systems.
Other paths here: Qd3 (Amazon Attack) · e4 (Blackmar-Diemer Gambit) · e3 (Queen's Pawn Game) · Bf4 (Queen's Pawn Game: Accelerated London System)
2... Nf6Black
Black plays Nf6, continuing the symmetrical development. You'll often see the Krause Variation with c5 or the Chigorin with Nc6 here, but Nf6 is the most popular way to maintain balance and prepare for the upcoming tactical struggle.
Other paths here: Nc6 (Queen's Pawn Game: Chigorin Variation) · c5 (Queen's Pawn Game: Krause Variation) · Bf5 (Queen's Pawn: 2.Nf3 Bf5) · Bg4 (Queen's Pawn: 2.Nf3 Bg4)
3. Bg5White · your move
Slide your bishop to g5. This is the defining move of the Torre Attack, pinning the f6 knight and creating immediate pressure. You aim to follow up with e3 and c3 to create a rock-solid formation.
Other paths here: Bf4 (Queen's Pawn Game: London System) · g3 (Queen's Pawn Game: Symmetrical Variation, Pseudo-Catalan) · c3 (Queen's Pawn: 3.c3) · e3 (Queen's Pawn Game: Colle System)
Where you stand
White has achieved the Torre setup, aiming for a solid center and kingside pressure, while Black remains flexible. White will typically play e3 and c3, while Black often strikes back with c5 or prepares to contest the g5 bishop.
- f3-d2 Relocate knight to support central control
- f6-e4 Jump to e4 to challenge the g5 bishop
- e2-e3 Solidify the center and open the light bishop
- c7-c5 Strike at the d4 pawn to gain space
Your games
Related Queen's Pawn Game lines
- A40Queen's Pawn Game1. d4
- A40Queen's Pawn Game: Anglo-Slav Opening1. d4 c6 2. c4 d6
- A41Queen's Pawn Game1. d4 d6
- D00Queen's Pawn Game1. d4 d5
- D02Queen's Pawn Game: Anti-Torre1. Nf3 d5 2. d4 Bg4
- D02Queen's Pawn Game: Krause Variation1. d4 d5 2. Nf3 c5
- D02Queen's Pawn Game: Zukertort Variation1. d4 d5 2. Nf3
- D04Queen's Pawn Game: Colle System1. d4 d5 2. Nf3 Nf6 3. e3
- D05Queen's Pawn Game: Colle System1. d4 d5 2. Nf3 Nf6 3. e3 e6
- D05Queen's Pawn Game: Zukertort Variation1. d4 d5 2. Nf3 c5 3. e3 Nf6 4. Nbd2 e6 5.…
- D03Torre Attack: 3...e61. d4 d5 2. Nf3 Nf6 3. Bg5 e6
- D03Torre Attack: 3...e6 4.e31. d4 d5 2. Nf3 Nf6 3. Bg5 e6 4. e3
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